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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 8:15 am |
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| Lead 2D Artist |
Joined: Thu Apr 17, 2008 1:27 pm Posts: 1957
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from what i have read no german tanks attacked in Bois Jacques?? they were constantly hit with artillary and were always scared of an attack by armour but it never came.
Little bit of information about the ground held.
The cultivated woods that had been home to Easy for twelve days were called Bois Jacques. They extended to Easy's right (east) a couple of kilometres, to the railroad track and beyond. To its front (north) an open field sloped down to the village of foy.The germans held the bois jacques to the northeast.
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Razorneck
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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 12:33 pm |
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| Level Designer |
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Joined: Thu Jun 12, 2008 10:57 am Posts: 1341 Location: Denmark
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You sure about that? I'm pretty damn sure there where tank attacks in the bois jacques. I'll do a little online research.
If everything goes well, the map should be out tonight
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Maps: Bois Jacques, Poteau Ambush, Noville
DH Forums - Going off topic since 2006
[DH-T]Omaha: We do death drinking in scotland. Its when you drink until you stop living.
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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 1:10 pm |
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| Lead 2D Artist |
Joined: Thu Apr 17, 2008 1:27 pm Posts: 1957
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I was wrong just read up on it some more. The below is from http://www.menofeasycompany.comWhat was Christmas like for you? Well, we didn't have any Christmas dinner. We just sat there and kept doing what we had been doing, waiting for the Germans. Each day was like the others, really. I remember that one day I crossed the road on a patrol, and that we later set up outposts along the road outside the forest, because that is where the Germans would try to sneak up on you. On another day a German tank came up the road and shelled us. There were never too many dull moments there. It doesnt mention what tank it was so it can be what you want it to be 
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Razorneck
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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 1:30 pm |
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| Level Designer |
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Joined: Thu Jun 12, 2008 10:57 am Posts: 1341 Location: Denmark
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Hehe yeah. I'll just go with the Panther G. Also on this map http://www.history.army.mil/books/wwii/7-8/notes/MapIV.jpg you can see the german fifth panzer div moving in around Bastogne and also through the Bois Jacques area at Foy. As their attacks where centered on Bastogne and Noville, Bois was just in the middle of it.
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Maps: Bois Jacques, Poteau Ambush, Noville
DH Forums - Going off topic since 2006
[DH-T]Omaha: We do death drinking in scotland. Its when you drink until you stop living.
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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 1:36 pm |
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| Lead 2D Artist |
Joined: Thu Apr 17, 2008 1:27 pm Posts: 1957
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Yeh Easy were not really hit by any major attack in Bois Jacques(they got hit by shit loads of artillary), it seems this tank was a one off. It does mention in the book most the axis advances happened on the edges of the perimeter and not so much where easy were.
One question you got foxholes on this map?
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Madeyes
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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 1:41 pm |
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| Deputy Test Lead |
Joined: Sun Sep 09, 2007 8:37 pm Posts: 254 Location: Cyprus
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Razorneck wrote: In the roof-covered foxhole you'll have to lie down, but in the others you can crouch and rest your rifle on the edge.
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 Nothing's foolproof to a sufficiently talented fool.
CPU: Intel i7 940 GPU: XFX GTX 280 x 2 RAM: 6GB Dominator DDR3 Mobo: Asus Rampage 2 x58 WD 150Gb (10,000rpm) + WD 400Gb Sound card: X-FI Gamer OS: Win 7 RO: All settings at max. Constant 90+ fps RES: 1680x1050
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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 2:02 pm |
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| Lead 2D Artist |
Joined: Thu Apr 17, 2008 1:27 pm Posts: 1957
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Good find!! Well mate really looking forward to this one, havent had chance to game much as been busy with girlfriend and texturing but will hopefully get a game on this map when released!!
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Razorneck
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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 2:16 pm |
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| Level Designer |
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Joined: Thu Jun 12, 2008 10:57 am Posts: 1341 Location: Denmark
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Great man. Hope to catch you in there It would be cool if I could make the trees destroyable meshes, so a tank or artillery shell could knock 'em down. But I guess it would be rape on the performance.
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Maps: Bois Jacques, Poteau Ambush, Noville
DH Forums - Going off topic since 2006
[DH-T]Omaha: We do death drinking in scotland. Its when you drink until you stop living.
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Post subject: Re: [WIP] DH-Bois Jacques Posted: Mon Aug 11, 2008 2:31 pm |
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| Lead 2D Artist |
Joined: Thu Apr 17, 2008 1:27 pm Posts: 1957
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would definately be a rape on performance!! i'm sure the map will play very well even without destructable trees 
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