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PsYcH0_Ch!cKeN
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Post subject: Mark that spot! Posted: Mon Jan 18, 2010 9:11 am |
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| Former Programming Lead, Web Admin and PR Guy |
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Joined: Thu Apr 17, 2008 7:23 am Posts: 1150 Location: Brisbane, Australia
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It will be a surprise to none of you who saw our previous announcement (at Christmas) that our next patch will include coloured smoke grenades for marking locations and targets. They weren't supposed to be revealed until now, but what can I say? Sometimes the guys get a little bit over-excited.  Those of you who've played around in the editor might remember already seeing a "red smoke grenade" as a useable item but while that was simply a regular smoke grenade with a red tint, these are a different beast altogether. Our coloured smoke comes in two flavours - red for the Allies and orange for the Axis. The smoke these give off will "plume" rather than "cloud" and is therefore useless at concealment, but great for being visible from a long distance away. We're not forcing you to choose between classic "grey" smoke and these though - they occupy a separate inventory slot so you can carry both simultaneously.  In addition to a bright plume of smoke, a thrown smoke grenade will also mark a rally point on the map in the same manner as the binoculars' alternate fire does. To avoid confusion however, there can only be one rally point at a time per team, so if you throw a second grenade or mark a location with the binoculars (a rally point only, not an artillery target), the displayed rally point will change to reflect that. By default, all Officers and Sergeants will be issued with 2x coloured smoke. Regular soldiers get none, however they can still scavenge them off the bodies of the fallen.
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Hans Ludwig
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Post subject: Re: Mark that spot! Posted: Mon Jan 18, 2010 10:00 am |
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Joined: Mon May 25, 2009 9:14 am Posts: 878
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_________________
 Mass becomes immobile. It cannot win victories. It can only crush by sheer weight. - General Hans von Seeckt.
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Kasapanos
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Post subject: Re: Mark that spot! Posted: Mon Jan 18, 2010 12:35 pm |
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Joined: Mon Sep 15, 2008 12:26 pm Posts: 66 Location: Finland
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Nice!! But does this mean that a random player who somehow gets some coloured smoke grenades can move the rally point that his officer has set? 
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Jörg Biermann
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Post subject: Re: Mark that spot! Posted: Mon Jan 18, 2010 12:39 pm |
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Joined: Tue Oct 06, 2009 4:29 pm Posts: 313
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wow these are gonna be awesome! when they coming out?
One problem will be people using for the wrong reasons
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 SS-Panzergrenadier, Jörg Biermann 1./SS-Regt "Deutschland" - SS-Division "Das Reich"
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exocet
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Post subject: Re: Mark that spot! Posted: Mon Jan 18, 2010 1:40 pm |
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| Project Leader |
Joined: Sun Oct 22, 2006 4:10 pm Posts: 1835 Location: Peterborough UK
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As you say people could use them for the wrong reason, they could also be used as a diversion, throw a smokegrenade to mark a spot, enemy would see this and obviously know that is your rally point. BUT tell your team to got to another location then lay arty on the smoke ?????.
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PsYcH0_Ch!cKeN
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Post subject: Re: Mark that spot! Posted: Mon Jan 18, 2010 5:00 pm |
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| Former Programming Lead, Web Admin and PR Guy |
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Joined: Thu Apr 17, 2008 7:23 am Posts: 1150 Location: Brisbane, Australia
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Kasapanos wrote: Nice!! But does this mean that a random player who somehow gets some coloured smoke grenades can move the rally point that his officer has set?  I did consider preventing scavenged grenades from marking rally points, but in the end I decided against it, figuring that the mark was simply an easier to pinpoint symbolisation of the clearly visible smoke. Should there be some overwhelming community (or tester) feedback in favour of officer marking only, then that would be something I could change, but so far no one has seemed particularly bothered by the unrestricted nature of the marking. exocet wrote: As you say people could use them for the wrong reason, they could also be used as a diversion, throw a smokegrenade to mark a spot, enemy would see this and obviously know that is your rally point. BUT tell your team to got to another location then lay arty on the smoke ?????. Not to mention what can happen if you manage to steal some enemy coloured smoke...
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Alvin Fuchs
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Post subject: Re: Mark that spot! Posted: Mon Jan 18, 2010 5:04 pm |
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Joined: Wed Aug 12, 2009 9:33 pm Posts: 553
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Very neat, it'll fit perfectly in scenarios.
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 SS-Panzerobergrenadier, Alvin Fuchs 1./SS-Regt "Deutschland" - SS-Division "Das Reich"
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ROMMEL 34
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Post subject: Re: Mark that spot! Posted: Mon Jan 18, 2010 10:38 pm |
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| Beta Tester |
Joined: Wed Dec 13, 2006 2:34 pm Posts: 275 Location: Pittsburgh, PA
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On the test DH the German one is called " orange smoke grenade". Shouldn't be called Rauchsichtzeichen Orange 80,160,350 or some similar abbreviation? Here are four pics of it:    
_________________ Alles Fur Deutschland!
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PsYcH0_Ch!cKeN
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Post subject: Re: Mark that spot! Posted: Tue Jan 19, 2010 7:43 am |
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| Former Programming Lead, Web Admin and PR Guy |
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Joined: Thu Apr 17, 2008 7:23 am Posts: 1150 Location: Brisbane, Australia
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That's because the names are still placeholders. If you want to discuss aspects of the test build, please do it in the tester forums.
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ROMMEL 34
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Post subject: Re: Mark that spot! Posted: Tue Jan 19, 2010 9:23 am |
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| Beta Tester |
Joined: Wed Dec 13, 2006 2:34 pm Posts: 275 Location: Pittsburgh, PA
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PsYcH0_Ch!cKeN wrote: That's because the names are still placeholders. If you want to discuss aspects of the test build, please do it in the tester forums. Sorry about that 
_________________ Alles Fur Deutschland!
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Schneller
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Post subject: Re: Mark that spot! Posted: Tue Jan 19, 2010 4:30 pm |
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| Community Liaison |
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Joined: Sun Nov 25, 2007 3:16 am Posts: 2708 Location: kansas City USA
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As far as people using them for the "wrong" things...anything in the game can be used wrongly. REMEMBER, we have a little feature called voice.If someone throws a colored smoke grenade, they can tell the rest of their side WHY. For Example: "Enemy breaking through at the Red Smoke" "WE are trying to break through at the Red Smoke. Let's go!" "Enemy tank hiding at the Red Smoke, send a Bazooka man" WITH an explanation, the colored smoke can communicate a great deal. Without an explanation, its just a mystery that can be easily ignored. Or, you can assume its a rally point and respond in your own way.
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Wilsonam wrote: But, as someone said - perhaps just a touch too anal for a game
WUK: What! Thats impossible! Blasphemie!
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7-CLOWN-7
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Post subject: Re: Mark that spot! Posted: Tue Jan 19, 2010 8:00 pm |
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Joined: Fri Nov 14, 2008 10:44 pm Posts: 192
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The real question is?
How much longer do we have to wait for said patch at best estimate and yes I did say estimate...
Day, days, week, month, or months?
Yes the answer can be that vague to get the juices flowing for us hard core DH folks...
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Hans Ludwig
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Post subject: Re: Mark that spot! Posted: Tue Jan 19, 2010 10:43 pm |
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Joined: Mon May 25, 2009 9:14 am Posts: 878
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7-CLOWN-7 wrote: The real question is?
How much longer do we have to wait for said patch at best estimate and yes I did say estimate...
Day, days, week, month, or months?
Yes the answer can be that vague to get the juices flowing for us hard core DH folks... I hope they don't release it until they put in some type of zoom for the infantry role.
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 Mass becomes immobile. It cannot win victories. It can only crush by sheer weight. - General Hans von Seeckt.
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7-CLOWN-7
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Post subject: Re: Mark that spot! Posted: Tue Jan 19, 2010 11:46 pm |
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Joined: Fri Nov 14, 2008 10:44 pm Posts: 192
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Zoom for infantry. Who needs that? I love pixel hunting.
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Alvin Fuchs
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Post subject: Re: Mark that spot! Posted: Wed Jan 20, 2010 12:20 am |
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Joined: Wed Aug 12, 2009 9:33 pm Posts: 553
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/s
I hope.
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 SS-Panzerobergrenadier, Alvin Fuchs 1./SS-Regt "Deutschland" - SS-Division "Das Reich"
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